MERRIPHEL
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MERRIPHEL / WORK INDEX

Game design.

Narrative, mechanics, and the experiences connecting them.

All projects

10 Game projects Newest first
01 / 2026.9–2026.11

Jaguar

2D puzzle platformer

A Maya-inspired platformer about a young jaguar finding a way beyond an assigned fate.

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An assigned fate. A path toward freedom.

Gameplay videoTRACK 01
02 / 2026.8–2026.10

Lost Stamp

VR interactive narrative

Read, redact, or release private letters as a wartime postal censor.

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What happens to a life when someone else edits its letters?

Gameplay videoTRACK 02
03 / 2026.7

Dog Of War

Third-person 3D exploration

A collaborative game project explored through environmental art and playable encounters.

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A dog’s view of a world at war.

Gameplay videoTRACK 03
04 / 2026.7

Debt of the Deep

2026 CiGA Game Jam · Seven-person team

A 2D side-scrolling exploration game inspired by Gold Miner. Dive for shells, upgrade your gear and repay Captain Goose before the deadline.

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A thousand goose coins. The tide is turning.

Gameplay videoTRACK 04
05 / 2026.3–2026.6

The Whispering Relic

3D dual-perspective puzzle adventure

A dual-perspective puzzle prototype built around a root bridge and two knights.

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Two knights, two views of the same world.

Gameplay videoTRACK 05
06 / 2026.6

Slime Stealth

2D stealth puzzle · HTML5

A keyboard-playable stealth puzzle and my first practice with vibe coding.

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Slip past the patrol in the shape of a vase.

Project stillTRACK 06
07 / 2026.1

Unbreathable

Global Game Jam 2026 · Four-person team

A lockdown dog walk turns into a timing challenge. I drew most of the CGs, the character sprites and the hand-drawn victory animation.

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Keep the mask on. Keep the dog out of trouble.

Gameplay videoTRACK 07
08 / 2024.1–2024.4

Lord Monster

Tabletop · Card game design

I designed a card game where terrain lets monsters flip and matching coins unlock a second skill.

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The place you choose to play a card changes what it can do.

Project stillTRACK 08
09 / 2023.7–2023.10

DUES

RPG Maker · Narrative horror

A detective investigates a vanished town through the rooms, objects and unreliable accounts of a manor.

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Why does the manor feel familiar on a first visit?

Project stillTRACK 09
10 / 2023.4–2023.6

The Lost Bird

3D exploration · Level design

A young bird gathers leaves on its way across a forest. I developed the abilities, bird forms and route through a low-poly level.

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Home is on the tallest tree, beyond the mountain.

Project stillTRACK 10